Voidline
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Privacy Policy

Effective date: May 2, 2026

Summary Who We Are Data We Collect SpacetimeDB Data How We Use Data Sharing Retention Your Choices Children Contact

Summary

Voidline is a 3D space combat roguelite with a marketing website, Steam links, leaderboards, online rooms, account or anonymous identities, and gameplay services backed by SpacetimeDB. We collect only the data needed to operate the website, provide online gameplay, save progression, show leaderboards, secure the service, and answer support requests.

The website does not currently run advertising trackers or analytics cookies. The game may store local preferences in your browser or desktop app storage, and online features store gameplay data in SpacetimeDB.

Who We Are

This policy applies to Voidline, operated by Harald Roine / Voidline Team. For privacy requests, contact voidline@buroventures.com.

When you follow links to Steam, Buro Ventures, authentication providers, or email services, those services process data under their own terms and privacy notices.

Data We Collect

Website Data

The public website is informational. It shows game content, links to Steam, and provides support or press email links. We do not collect payment details or account registrations on the website.

Our hosting and security providers may process standard technical logs, such as IP address, device and browser information, requested pages, timestamps, and error data. These logs are used to deliver the site, diagnose issues, protect against abuse, and keep the service reliable.

Support Data

If you email us, we receive the information you choose to send, such as your email address, name, message, attachments, device details, crash details, or gameplay issue reports. We use this to respond and improve the game.

Local Device Data

The game stores some preferences locally so it can remember your setup between sessions. Current local storage keys include player name, game settings, and audio settings, such as buro-space-player-name, buro-space-settings, and buro-space-audio. These are stored on your device until you change them or clear site/app data.

SpacetimeDB Data

Online features use SpacetimeDB to synchronize multiplayer state, leaderboards, progression, rooms, and rewards. Depending on how the server is configured, you may connect with an anonymous SpacetimeDB identity or with a Keycloak/OIDC login token.

Identity and Profile

We store a SpacetimeDB identity, derived player id, authentication subject, display name, and profile timestamps. If Keycloak/OIDC login is enabled, the game receives token claims such as subject, preferred username, or name. We do not receive your Steam payment details through SpacetimeDB.

Progression and Economy

SpacetimeDB stores coins, lifetime coins earned and spent, permanent upgrades, ship unlocks, consumables, run settlement ids, rewards, sources, and timestamps. This lets online progression survive between sessions and prevents duplicate reward claims.

Leaderboards

Leaderboard entries can include display name, score, rank, run type, difficulty, ship role, level, survival time, enemies destroyed, asteroids destroyed, max combo, progression data, source, and creation time. Leaderboards are meant to be visible to other players.

Multiplayer Rooms and Tickets

Room and matchmaking data can include room ids, room names, public/private status, host and member player ids, display names, selected ship and weapons, difficulty, run type, region, version, player count, relay ids, local room ids, match database ids, ticket status, join tokens, token hashes, and timing fields used for reservations, heartbeats, expiry, and closing rooms.

Live Gameplay State

While online rooms are active, SpacetimeDB can store and broadcast gameplay state, including movement inputs, yaw and pitch, boost/fire/equipment/dodge button states, shot event payloads, player position, velocity, hull, score, revive progress, room events, run status, tick, elapsed time, seed, and timestamps. This data exists so multiplayer can work and other clients can see the shared game state.

Connection Presence

Operational connection records can include connection id, identity, authentication subject, display name, connection status, connected time, last seen time, and disconnected time.

Some SpacetimeDB gameplay tables are intentionally public to connected clients so leaderboards, room listings, and active multiplayer state can function. Do not put real names, contact details, or sensitive information in display names or room names.

How We Use Data

We use data to operate the website and game, provide online rooms, process gameplay events, show leaderboards, maintain progression, grant rewards, secure the service, detect abuse or technical problems, answer support requests, and improve balance, performance, and reliability.

Where privacy laws require a legal basis, we rely on performance of the service you request, our legitimate interests in operating and securing Voidline, consent where required, and legal obligations where applicable.

Sharing

We share data with service providers that help operate Voidline, such as hosting, SpacetimeDB infrastructure, authentication providers, email/support tools, and distribution platforms. Other players may see public gameplay information such as display names, room names, ship choices, room state, and leaderboard entries.

We do not sell personal information, and we do not use Voidline gameplay data for third-party advertising. We may disclose information if required by law, to protect rights and safety, or as part of a business transfer involving Voidline.

Retention

We keep data for as long as needed to provide the service, maintain leaderboards and progression, resolve disputes, secure the service, comply with law, or support legitimate operational needs. Leaderboard and progression data may remain until reset, deleted, or no longer needed. Temporary multiplayer records are designed for active gameplay and matchmaking, but expired or closed records may remain until maintenance clears them.

You can clear local browser data at any time. Clearing local data may remove remembered settings or make an anonymous account harder to identify.

Your Choices and Rights

You can choose a non-identifying display name, avoid public multiplayer rooms, clear local browser/app data, and contact us about access, correction, deletion, restriction, portability, objection, or withdrawal of consent where those rights apply. We may need enough information to verify your request, such as your display name, SpacetimeDB identity, login account, or support email thread.

If you are in the European Economic Area, United Kingdom, Switzerland, California, or another region with privacy rights, you may also have the right to complain to a regulator or appeal certain decisions. Mandatory rights under your local law are not limited by this policy.

Children

Voidline's online services are not directed to children under 13. If you are under 13, do not use online features or send us personal information unless a parent or guardian has provided any consent required by law. If you believe a child has provided personal information, contact us so we can review and delete it where appropriate.

Changes

We may update this policy as Voidline changes. The effective date above shows when this version took effect. Material changes will be reflected on this page.

Contact

Privacy requests and questions: voidline@buroventures.com.

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© 2026 Voidline Team. Voidline is developed by Harald Roine / Voidline Team.